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-
- Copyright (C) 1991
- Marietta Co-opware
- P.O. Box 864215
- Marietta GA 30064
-
-
- Welcome to an exciting new program where you can play, modify and
- make your own Animated Graphical Adventure games.
-
- Questmaker is a program that allows you to create your own
- adventure games using the QuestMaker editors in conjunction with a
- graphics editor like PC PaintBrush (TM) for the creation of
- graphic screens with a .PCX format. QuestMaker requires an EGA
- or VGA graphics adapter and monitor. It is recommended that you
- have an 8 MHz 80286 processor or better and a hard disk drive.
-
- Installation
- ------------
-
- To install QuestMaker Version 2.1 make a directory named QM21 and
- copy all files from this diskette to that Directory. Alternatively
- type "Install" at the A> prompt to have the program installed on
- your "C" drive in a directory named QM21. In most cases you will
- have received QuestMaker in a compressed format. If your program
- is name QMKR21.EXE, it is a self-extracting program. If your program
- is named QMKR21.ZIP you will need a tool to UnZIP the files. Check
- your local BBS for an UnZipping Program.
-
-
- NEW FOR VERSION 2.1
- -------------------
-
- QuestMaker Version 2.1 contains major changes and improvements.
- These changes are a result of feedback from developers like you.
-
- * New game character with improved animation, and color control.
-
- * New screen mode 640 x 200 16 color for smaller graphic files and
- faster screen routines.
-
- * QuestMaker Runtime Program is now included free with Version 2.1
- Allows for unlimited royality free game distribution for
- registered users.
-
- * You no longer need to press space bar for game player input.
-
- * Esc Key can now be used for Game Quit during game play.
-
- * Tab Key now brings up Inventory List (like other game programs).
-
- * Larger text font for easy to read game player scripts.
-
- * Unlimited number of text scripts presented for each game player
- response. This makes use of a new Op-Code (Hazard Code) 90.
-
- * Entry Positions L R T B for more control over where the game
- character enters a screen. This allows for faster game
- development because you no longer have to match graphics screens
- to each other.
-
- * ZAP Function added so game character dies when it comes in
- contact. This gives your game more challange. This function
- makes a sound then shows the game character down and finally
- jumps to game end.
-
- * Added second level of scoring with Quantum Points function. The
- word "Quantums" can be changed by the game developer to be any
- name. Examples; Bucks, Stones, Strength, Lives, or Skill.
- Quantums can be used during the game to exchange for objects,
- information, or more points. It all depends on how you want to
- develope your game.
-
- * ZIP Function added so game player scores a Quantum Point when
- game character comes in contact with a specified area. This
- arcade like function makes a sound and color change if desired.
-
- * Common graphic screen - ability to use same graphic over and
- over. This comes in handy when you are making a game where you
- may want to make a scene that is used many times (like an empty
- room) but you do not want to waste a screen number (A real space
- saver).
-
- * Game objects are now placed by Row and Column numbers instead of
- X and Y coordinates for more accurate positioning.
-
- * Improved game player usability. Added Esc function to game save
- and game restore.
-
- * Online Tutorial - sample game is now an online tutorial showing
- an example of each Hazard or Operation code. This makes it
- easier to understand how QuestMaker works. Simplified graphics
- show the use of bounderies, barriers, and walk behind areas.
-
- * Improved Game developer feedback for errors with more online
- help.
-
-
-
- Getting Started
- ---------------
-
- To start QuestMaker, change your directory to QM21, if that is
- what you named it, then type QM21 and press enter. The QuestMaker
- Main Menu will then be displayed.
-
- We suggest you play the sample game before attempting to create or
- modify the existing game.
- Also, print out the file named TUTOR.DOC to guide you thru the
- sample game.
-
- Print Documentation
- -------------------
-
- To print the QuestMaker Documentaion for Version 2.1 enter "Printdoc".
-
-
- Registered users may distribute the games made with QuestMaker
- royality free. You must be a registered user in order to freely
- distribute the QuestMaker Runtime program files. The registration
- fee is very small considering you may profit from distributing our
- program files. Second, your registration gets you the latest
- Version that may contain fixes you need.
-
- If you purchased QuestMaker from Marietta Co-opware, you are
- already a registered user. Be sure to include your registration
- ID in a file named QMR if you are distributing your games.
-
-
- How to register
- ---------------
-
- To register your program, print the file REG.DOC and fill out the
- information. Registration gives you the a program update and
- liscense to distribute QM2 runtime files.
-
-
-
- Shareware Distributers and BBS's
- --------------------------------
-
- Shareware Distributers and BBS's may distribute QuestMaker Version 2.1
- as a shareware offering so long as no changes are made to program
- or program files and no fee is charged beyond the normal shareware
- fees for diskettes and download time charges. QuestMaker 2.1 may not
- be distributed with any other offering or games made with Questmaker.
-
-
- * (TM) is a Trademark of ZSOFT Inc.
-